Hey! Nice. Gory, but nice.
I find your study of the female form detailed and fun.
-Good one.
Hey! Nice. Gory, but nice.
I find your study of the female form detailed and fun.
-Good one.
Eight Frikkin' Monocles, Mike.
Oh, man...
I laughed, I cried...
Rock on!
Awright...
You know this was outstanding, right?
I need say no more?
Good.
Have a Five
A dirth of originality, you say?
Indeed there is, indeed there is...
-A poignant commentary.
You know sometimes...
...when you see something that utterly dumbfounds you?
Well this one has a moment like that...
How on earth did you do the 'getting sucked into the screen' effect?
Pure cool-fuel.
But what really capped it off were the facial expressions... Dude!
-You've got acting ability!
Stunning.
Simply stunning.
thanks man! i feel nice reading so many good cments about my acting, its not easy to imagine your being attacked when your just moving around like an idiot all over the living room. THANKS FOR HE REVIEW!
I like your funny words, big man...
Hey, man. It's doutless that he more you do this, the better you'll get.
Little things like blurred background in the opening scene and the musical scene transitions exhibit so much potential.
Keep up the good work!
Kung Lao's Dance scene alone....
...Made my day.
Good work! This is compelling for reasons I can't explain, but I'm sure it's something to do with making the most of so little. The fight scenes and, as mentioned above, and the dance sequence had me in stitches. Add more next time!
Heh. Tops...
FK off! Hehehe...
Hilarious.
Ok, now here's what you do.
Go into your library; enter any one of your button symbols, then checkout the timeline.
The first frame "up" refers to what the button looks like when it's just sitting on screen.
The second frame "over" refers to what the button looks like when the mouse pointer is over the hitspace.
The Third frame "down" refers to what the button looks like when the button is clicked,
and the fourth frame "hit" refers to the area that defines where the button can be pressed.
You probably want that area to be a fairly big, solid space, so simply draw a nice big rectangle or oval about the same size as the text there. Otherwise it gets a little fiddly to hit some buttons when the only hitspace is the actual text of the word.
Keep up the outrageous work!
Painful goodness...
My man,
Do you have ANY idea of how much you sound like James Woods?
It's a good thing.
-Especially considering Mr. Woods penchant for cartoonwork.
Rock on!
Peace by wretched piece.
Age 44, Male
Nerf herder
No way!
Residence? --evil...
Joined on 8/20/04